Showing posts with label product development. Show all posts
Showing posts with label product development. Show all posts

Monday, January 18, 2016

Austin Sculptures

Mari
A late night party at Austin turned into a lesson in objectification when Ratzu Darkstone "captured" several of the girls present and posed them as marble statues for the enjoyment of the guests.

There were two marble bases at the venue, and the girls were all too eager to try out the new toys.

Melinda
When I rezzed in, both Melinda Nyn and Mari Carducci were on display (Aqua Fearne soon followed up on one of the pedestals when Mari had to leave), although both had articles of clothing still attached to their slender frames. Meli had a green skirt and gossamer wings still fluttering, while Mari had some lower skirt attachment still in place.

Aqua 
The marble bases used RLV to relieve the statues of their clothing, and it seemed it was not up to the task of completely stripping the girls of all their outfits.

Nevertheless, with a little prompting from Ratzu and the other guests, they were soon indistinguishable from one another, their smooth glossy surfaces devoid of all personal traits.


A dancing platform was then set up close to the statues, and the rest of the girls were invited to dance to the beat of Aisley's (AisleyRansom) music stream, their sinuous frenzied movements a nice counterpoint to the immobile stances of the marbled sculptures.

Ratzu made it a point to let the girls examine their feelings as they were forced to remain silent (well, kinda silent) and frozen for the enjoyment of everyone else. We also had the chance to set the girls in various poses, some of them quite revealing, and they had to endure them all with no protest or the ability to resist.



When I asked Meli later how she liked it, she said she absolutely loved it and how it made her feel, and I decided that it would be interesting to create a similar item, but one which would have additional features such as:

(a) poses for two (or more!)
(b) a plaque at the base where people could add their own customized texture
(c) more texture options for the statues and pedestal
(d) a lot more possible poses

I talked to my mesh builder friend Serena (xurtheone), who had been working on complete mesh buildings, and this expert builder whipped up a prototype of the base in mesh pretty damn quickly!

I look forward to scripting the thing and adding lots of poses to it, as it'll be my first building foray into anything resembling objectification.

Tuesday, January 5, 2016

New Dice Game


I have been helping Aimee (iFyoUseeKaiMEe Swansen) with a spanking game that she can use for an event she is planning to host. After we discussed the concept, we decided on a process such that:

  1. Girls can register to join the game.
  2. A Dom then clicks on one dice (which right now is colored PINK), which randomly selects from the list of girls who joined.
  3. The Dom then clicks on a second dice, which randomly selects from a  choice of impact toys, and gives the Dom the item. The toy could be a flogger, a belt, a paddle, etc.
  4. The Dom then uses the toy on the chosen girl.
  5. This ends one round.
  6. A second Dom, or the same Dom, can then have his turn, again randomly being given a  girl and a toy.

I created a prototype of the game and so far feedback has been very positive.

I even had Linda and Kota think up names for the game, and some of the names they came up with were quite hilarious, from Spank and Roll, Diddle Dice, Subbie Side Up, and Live or Let Dice, to more serious monikers such as Master's Luck.

I currently have two finalized sex games, and am now thinking of creating a store specifically for such things, though I'm running out of store alts to use.

We'll see.

Monday, October 26, 2015

Finalizing DM Body Jeopardy


I worked to finalize the Body Jeopardy game.

Everything seems to be working well, including the scoreboard (which Linda will have to re-texture). I even added two sex toys that the game will rez if needed. A customer can add their own COPY toys into it if they'd like, though getting the toys to rez in the correct orientation is a major headache. I'm thinking people will just set up their own toys without needing the game to do that for them.

Or maybe I can create a special basic toy that I'll include in the final version. They can use it, or they can use their own. Up to them.



Monday, October 12, 2015

Body Jeopardy Game


I spent a few hours during the weekend finishing up on a new BDSM game I may place into the Depraved Monkey store. It's my first scripting work since I did the bike items for the Live to Ride store, and it felt good to get my hands dirty coding again.

I have the option of making it quite a bit sophisticated, with rezzing toys that use RLV to capture avatars who rolled the dice and prepping them for whatever "funishment" they fell into while playing the game, but I may opt to keep it simple instead.

Sunday, May 17, 2015

Restarting the DM Nyotaimori table

Ronnie looks delish as the main dish
I will be continuing work on the DM Nyotaimori table. I am making a customized, one of a kind personalized version for an auction I am participating in, but a more basic model will be available later this year for the public.

It will be by far the best Nyotaimori table in the market.


Sunday, December 14, 2014

Starting on DM Nyotaimori

100% Mesh Table
I am happy to have started a new DM project.

It is a nyotaimori table with full animations and much more. A mesh builder friend created the mesh table, which consists of the dark red wood base, a middle layer of thick ebony wood, and a bamboo mat on top which will hold the human platter.

I am currently adding poses and animations to it. Props such as the sushi themselves, the chairs, and plates will all be added later. In addition, I will be creating special features to the product that will take it significantly beyond any other such table in second life.

I look forward to adding more news tidbits about it as the work progresses!





Tuesday, December 17, 2013

Delicious chocolate market segment

Yummy

When we first came into SL, one of our neighbors was an avatar that was decidedly african in features. She was a nice girl who introduced us to our first SL prim babies.

Since that time I don't believe I've ever met any other avatar that was female and black, though there are certainly a lot of  brownish avatars running around the sims, and quite a number of black male avatars as well.

SL is a curious place because in the end anyone can tailor their appearance to be whatever they would like it to be. Since blacks make up 12% of the population in the USA, shouldn't at least 12% of the female avis I see be black (though perhaps diluted by avis from other countries with less african populations)?

Then I found an article that talked about a chocolata avi, and I thought it did justice to showing the beauty of african females, and that was a pretty refreshing change, especially in a virtual world where it turns out racism can still exist.

This got me thinking about whether there are any products that could be targeted specifically to this market, although in the end I decided pretty much all the products I offered (including the pussy items) were all inclusive of all types of human forms (the pussy color and texture can be altered using the EDIT function of viewers).

I like the label "delicious chocolate" though, and I like focusing on a market segment that normally people don't seem to care about, so who knows, maybe we'll figure out a way to use this for some targeted market items, which would be a first from the Depraved Monkey or Timeless Treasures.

UPDATED: After passing it through a couple of people of African descent and finding out such a moniker is borderline at best, it looks like I will skip on the name. Some people found it objectionable enough that i even got booted out of a group by the admin. Oh well. In my defense, I was using it as a term of appreciation and nothing else and was sincerely trying to make sure it wasn't offensive. Lesson learned, case closed.

Friday, November 1, 2013

New features of the BDSM Pussy



Open Collar is the prime submission collar used in Second Life. It is incredibly fully featured and comes with various single and couple animations and poses, as well as features that enable ownership, leashing, and control of the wearer using RLV.

As the main feature in the new BDSM Pussy, I was hoping to incorporate the open collar scripts directly into the DM Pussy in order to have it fully integrated, but was stymied by the fact I have to keep all the items from open collar full perm.

This would expose my own work, so I changed course and now I simply created a communication path between the open collar item and the DM Pussy.

So, what are the new features of this BDSM Pussy over and above the old DM Pussy?

1. I added DM Face Control to the Pussy. A user can now completely control their facial expressions via the DM Pussy Menu. No more slack jawed robotic expression in your avatar while you're engaged in exciting play. As you can see from the screenshots below of the DM Face dialog menus, you will have quite a selection to choose from using this new feature.

DM Face Menu

More choices from DM Face

2. I integrated open collar with the BDSM Pussy such that the open collar menu can be opened from the main menu of the Pussy via the "BDSM Menu" button.

In addition, some actions in the open collar will affect and excite the BDSM Pussy. For example, an owner yanking on the leash of a sub wearing the pussy will cause the excitement level of the pussy to increase. Enough yanks and you will cause the sub to orgasm if the Auto-Cum feature is toggled on.

Main Menu of Open Collar
 3. Users can now customize the chat when an external DM Toy such as a DM Dildo or the new DM Open Collar induces excitement in the BDSM Pussy.

4. Re-arrange buttons in Menus of the BDSM Pussy so it's more logical. Moved all administrative and Misc buttons into a SETTINGS option.

I expect to have this ready for sale by next week at the most and going forward, I believe all work will now center on this BDSM Pussy and I will let the vanilla pussy languish in terms of new features and development.

Main Menu of BDSM Pussy







Saturday, October 26, 2013

BDSM Pussy Gets a Ring



Restarted work on the BDSM Pussy.

I'll be integrating open collar functionality into it so the pussy can be used as a submissive "collar". As a first step, I carefully inserted a gold ring into the item. No prize to the wit who can guess what function the ring will perform.

Tuesday, October 1, 2013

The Walking Dead?

Mr. Zombie after his meeting with my friend Mr. Mossberg
What's green, stinky, and oozing blood and gore? Just when everyone's favorite zombie show is debuting its fourth season in just two weeks, look what I found lumbering around. Something tells me we're going to meet a lot more like him in the weeks and months to come ;-)

Friday, July 19, 2013

DM Hunt finalized!


Serena Mist and MK in front of the DM Hunt Controller
We finalized the DM Hunt system.

Serena Mist (Xurtheone) of You're the One, one of the most innovative builders in SL who specializes in animated Teddy Bears and Elves, assembled an angel statue to represent the Hunt controller, and provided animations for the statue.

I then integrated the Hunt scripts into the final statue, and the result was something really cool.

As the game status changes, the sword held by the angel statue moves and changes color.

When the Hunt is stopped, the sword is in its default color and is held pointing straight down.

When a prey is registered, the sword moves to point straight forward and changes color to yellow (just as the Prey Mark in the prey changes to yellow).


When the game starts, the angel's wings actually start flapping while the sword moves to point straight up and change color to green!


Finally, when the prey is captured, the sword changes to black.

The system will undergo final testing before being placed in the market.

A heap of thanks to Serena Mist for providing the cool animations!

Wednesday, June 26, 2013

The Hunt Color Coding System

After a bout of furious activity working on the Hunt project, we're happy to say it'll probably be released within the next week.

We also developed a rather interesting method of marking the prey in the hunt so as to better inform participants of the status of the game.

We did this by setting up a ball that would float above the head of the prey and change color as the game progresses.

A RED BALL above the prey's head signifies an inactive prey, one who has donned the Prey Mark (an attachment in the game that a prey needs to wear) but has not REGISTERED himself or herself as the designated prey



A YELLOW BALL above the prey's head signifies that the prey has registered herself as the designated prey. She can do this by simply touching the ball on her head. There can only be one designated prey per game.

A GREEN BALL above the prey's head signifies that the game has started and the prey is now  a legitimate target of the tranq gun- wielding hunters. Hunters who try to shoot the prey when she is not active will find that their gun does not respond to firing commands.


A final BLACK BALL above the prey's head signifies that this prey has been overcome and that the game is over. The name of the winner of the game (the one who scored the most hits) will be displayed as floating text above the black ball.

When this winner approaches the incapacitated prey, a leash will automatically form between the hunter and the prey which will allow the winner to drag the prey around.

At this point, we have decided not to include any other RLV to the game system.

Thanks to fetish model Tinka for the images above.

Thursday, June 6, 2013

Angel Hunt in Alanis?


Alanis Gallery has always been a favorite haunt of mine, not really for the excitement level at the place, but for the beautiful erotic artwork in the galleries. More recently, my Tinka girl became an Alanis Angel, so we both have some attachment to the place.

By chance the next product that we'll be rolling out is a Hunt system, which allows any landowner to suddenly host hunt parties for guests. No need to visit laggy sims, which are usually crawling with the dregs of SL.

The Hunt System, which is derived from one of the DM Tusk games, allows people to designate a Prey, with all the other participants being Hunters, and set a time limit for a Hunt, in which the Hunters use tranquilizer guns to try to score points off the fleeing Prey.

The system keeps tracks of the scores, and the Hunter who accumulates the most scores after the game gets to keep the prey. I might add RLV to the system such that the winning Hunter automatically gets to leash the fallen Prey.

As part of the rollout of the product, we became interested in gifting the product to Alanis Gallery and organizing Angel Hunts in the sim. Tinka and I are in the process of putting together a proposal for such a  Hunt, and I have spoken to Serena Mist of You're the One to help build a statue or similar object that is related to Angels to hold the DM Hunt system in Alanis. More updates hopefully are soon to come.





Wednesday, May 29, 2013

DM Tusk Rituals: Finished and Available May 30!

Fetish Model Tinka feels the pain of the whip
Thanks to my beautiful and sexy fetish model and photographer Tinka, without whom this product would not have been launched. All the fantastic pics here depicting various poses and animations in the DM Tusk Rituals are attributed to her. 

Some people may have wondered what happened to the very large DM Tusk project. What happened was that due to the size of the project we decided to subdivide the various Tusk functionalities into separate products.
Tinka sags against the restraints

The first of the products to roll out is called DM Tusk Rituals, which is an MLPV2-driven, menu based sex toy with many single and couple animations and poses.
I'm flying!!!!
In addition to various sex animations, the DM Tusk Rituals sex toy contains many of the couples static poses shown for the new BDSM Pussy.


Begging for air
It also contains Single Avatar Display poses, including an "Impaled" pose with blood dripping from the entrance point of the tusk.

OMG!!!!
Check out some of the animation and poses in this new DM product below, then head over to the marketplace to get your own copy.
Bad Tinka Girl gets spanked
Ready for the Dog

Uh-Oh
Upside Down Single Avatar Display

Single Avatar Impaled Display Pose


Thursday, May 9, 2013

Couple Poses - The BDSM Pussy


A Mouthful of Crop

In addition to single BDSM poses that can be triggered via the menu, the BDSM Pussy will feature couple poses. During the last week, Tinka and I have been working feverishly on some of these couple poses, and the first thing we found out was that it was very hard to align two people in poses together without pre-set configurations, and this might frustrate customers.

A Petting
 The solution to the problem is to include in the BDSM Pussy product a functional MSRP2 pose toy with full dialog menu so people can easily switch between the various couple poses.

The use of poseballs of course means pre-set couple posing can only be done where the poseballs are rezzable, but the couple poses for the sub will also be included as part of the default pussy BDSM poses, which means the sub can trigger them anytime anywhere she might like.

As always, our customers get the best of both worlds.


A Petting

I've also discovered that Tinka is a very good photographer, both in SL and RL, so from now on many of the photos for the marketplace and brochures will be her work.
A Captor's Embrace

As you can see from the images in this post, all the poses are original Depraved Monkey animation, created from pictures and artwork researched by Tinka. Some are animated, some are static, but all have been crafted as lovingly as possible so that the raw eroticism and energy of the original images are fully captured in the SL poses.
A Captor's Embrace
The poses shown in this post include "A Mouthful of Crop", "A Petting" (which is an active animation), "A Captor's Embrace" and "Protected". There will be maybe four other couple poses in the final product.
A Captor's Embrace
As always, a big thank you to my girl Tinka, without whom this project would still be mired in the mushy warrens of my busy little mind.

Protected

Tuesday, April 30, 2013

Girl on Fire - The BDSM Pussy

Tinka - Girl on Fire

Development of the upcoming BDSM Pussy has started and the beautiful fetish model Tinka, has signed on to help in the release.The BDSM Pussy will be an upgrade to the DM Pussy, which we started selling a few months back and has already sold nearly 1000 units in that time.

Tinka is not only an experienced biker in both RL and SL, but she is also a "girl on fire", a bonafide dragon-rider in SL! She'll be modelling many of the new D/s poses that will be included in the pussy, as well as providing research support.

In addition to the multitude of features of the DM Pussy, some of the various new features of the BDSM Pussy will be as follows:

1. New Depraved Monkey original poses and other D/s poses will be integrated into the menu

2. Users will now be able to customize chats (and of course turn them off altogether if need be).

3. Original D/s sounds will be integrated into the menu, voiced by our talented voice actresses

4. An owner system and menu will be added to the pussy, which will allow primary and temporary "owners" to have various levels of control over the user's pussy.

5. Integration with a Hunt system which will allow a user to be hunted for points. The Hunt system is based on the DM Tusk Hunt Engine and will be sold separately, but the pussy will allow a user to register as the prey of as many hunters as she wants. Hunter who gets the most points after she drops gets her ;-)

We've already started on some of the D/s poses. Below are examples of some original poses made for the new BDSM Pussy, as modeled by Tinka. Click pics to get larger images.

"Offering the Crop" (Original DM Pose)

"Surrender" (Original DM Pose)

"Steady"

"Hands Open"